@startuml
sprite $bold [48x48/16] {
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0000000000000DFFFFFE000000000000FFFFFFFF10000000
0000000000000DFFFFFE000000000002FFFFFFFF00000000
0000000000000DFFFFFE000000000009FFFFFFFC00000000
0000000000000DFFFFFE00000000006FFFFFFFF900000000
0000000000011DFFFFFE111111114AFFFFFFFFF200000000
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000000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFFF500000000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFD3000000000000
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000000000000000000000000000000000000000000000000
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}


!define FA5_BOLD(_alias) ENTITY(rectangle,black,bold,_alias,FA5 BOLD)
!define FA5_BOLD(_alias, _label) ENTITY(rectangle,black,bold,_label, _alias,FA5 BOLD)
!define FA5_BOLD(_alias, _label, _shape) ENTITY(_shape,black,bold,_label, _alias,FA5 BOLD)
!define FA5_BOLD(_alias, _label, _shape, _color) ENTITY(_shape,_color,bold,_label, _alias,FA5 BOLD)
skinparam folderBackgroundColor<<FA5 BOLD>> White
@enduml